Drawing a rectangle left it selected with its handles showing, and then refused to let you touch them. The handles were only live under the select tool, so sizing the shape you were still looking at meant a trip to the toolbar and back — for a gesture the editor had already drawn the grips for. Handles are now grabbable whatever tool is armed. They cannot be confused with drawing: a handle is a nine-pixel square that only exists while something is selected, nobody lands on one by accident, and Escape drops the selection if the space is wanted back for drawing. The original gate was protecting against a collision that does not really happen, at the cost of one that does. Making them universal opened a trap in the release path, fixed here too: the text-markup tools return early from onUp to commit a text selection, which would have stranded a resize half-done — applied to the live mark, never journalled, with the drag still set so the next press behaved oddly. A handle drag is now finished first, whatever tool is armed.
442 lines
17 KiB
JavaScript
442 lines
17 KiB
JavaScript
// Pointer behaviour for every tool.
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//
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// The editor is modal: one tool is armed, and what a drag does depends only on
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// which. The alternative — inferring intent from what is under the cursor — is
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// what makes PDF annotators infuriating, because a drag meant to draw a box
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// selects a paragraph instead. Modality is enforced in CSS (see the
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// body[data-mode] rules): with a drawing tool armed, the text and form layers
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// stop taking pointer events entirely, so a drag cannot be stolen.
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//
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// The text-markup tools are the deliberate exception. Highlight, underline and
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// strikeout all work BY selecting text — the text layer stays live, the browser
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// does the selection, and on release we convert the selection's client rects
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// into user space. Rebuilding text selection over pdf.js's span soup would be
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// worse at it.
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//
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// Placing something one-shot — a text stamp, a signature — drops straight back
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// to the select tool with the new mark selected. Staying armed means the next
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// click stamps a second copy, which is almost never what was wanted, and it
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// puts the thing just placed immediately within reach of a nudge or a resize.
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import { boundsOf, normBox, translatePatch, resizeBox, scaleToBox } from "./shape.js";
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const MIN_DRAG = 3; // CSS px before a press counts as a drag
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const DOUBLE_CLICK_MS = 450; // window for a second click on the same mark
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const SIG_WIDTH_PT = 170; // default placed width of a signature
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/** Tools that mark up existing text rather than drawing free-hand. */
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export const TEXT_MARKUP = new Set(["highlight", "underline", "strikeout"]);
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/** Tools that place something with a single click. */
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const STAMP_TOOLS = new Set(["text", "signature"]);
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export class Tools {
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constructor({ strip, model, host }) {
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this.strip = strip;
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this.model = model;
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// host (editor.js): { toast, onChange, selectTool, onSelectionChange,
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// editText, openSignaturePad, signature }
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this.host = host;
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this.tool = "select";
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this.color = "#ffd400";
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this.width = 2.5;
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this.fill = false; // shapes: outline only, or filled
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this.fillOpacity = 0.25;
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this.selected = null;
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this.drag = null;
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// Opening a second document builds a second Tools over the same container.
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// Without a way to unbind, the first one stays subscribed, keeps pointing
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// at a torn-down strip, and throws on the next click — so every listener
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// goes on one signal and destroy() drops the lot.
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this._abort = new AbortController();
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const opts = { signal: this._abort.signal };
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const c = strip.container;
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c.addEventListener("pointerdown", (e) => this.onDown(e), opts);
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c.addEventListener("pointermove", (e) => this.onMove(e), opts);
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window.addEventListener("pointerup", (e) => this.onUp(e), opts);
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}
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destroy() {
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this._abort.abort();
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this.drag = null;
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this.selected = null;
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}
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get mode() {
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if (this.tool === "select") return "select";
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if (TEXT_MARKUP.has(this.tool)) return "highlight";
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if (STAMP_TOOLS.has(this.tool)) return "stamp";
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return "draw";
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}
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setTool(t) {
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this.tool = t;
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this._setSelected(null);
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document.body.dataset.mode = this.mode;
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this.host.onChange?.();
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}
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/** The one place selection changes, so the host never misses one. */
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_setSelected(id) {
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this.selected = id;
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this.strip.refreshAllOverlays(id);
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this.host.onSelectionChange?.(id);
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}
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select(id) { this._setSelected(id); }
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setColor(c) {
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this.color = c;
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const a = this.model.annot(this.selected);
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if (a && a.kind !== "redact") this.patchSelected({ color: c });
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}
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setFill(on) {
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this.fill = !!on;
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const a = this.model.annot(this.selected);
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if (a && (a.kind === "rect" || a.kind === "ellipse")) this.patchSelected({ fill: this.fill });
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}
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setWidth(w) {
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this.width = w;
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const a = this.model.annot(this.selected);
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if (a && a.kind !== "text" && a.kind !== "redact") this.patchSelected({ width: w });
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}
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/** Change the selected mark, as one undo step. */
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patchSelected(patch) {
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if (!this.selected) return false;
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const ok = this.model.moveAnnot(this.selected, patch);
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this.strip.refreshAllOverlays(this.selected);
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this.host.onSelectionChange?.(this.selected);
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this.host.onChange?.();
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return ok;
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}
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deleteSelected() {
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if (!this.selected) return false;
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const ok = this.model.removeAnnot(this.selected);
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this._setSelected(null);
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this.host.onChange?.();
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return ok;
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}
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/** Drop a copy of the selected mark, offset so it is visibly a second one. */
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duplicateSelected() {
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const a = this.model.annot(this.selected);
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if (!a) return null;
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const off = 12;
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const copy = { ...structuredClone(a), ...translatePatch(a, off, -off) };
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delete copy.id;
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delete copy._w;
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const made = this.model.addAnnot(copy);
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this._setSelected(made.id);
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this.host.onChange?.();
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return made;
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}
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// ---- pointer ------------------------------------------------------
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onDown(e) {
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if (e.button !== 0) return;
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// A resize handle is checked before anything else, and whatever tool is
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// armed. Two reasons it comes first: it sits outside the mark's own
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// bounds, so the page under it may not even be the page the mark is on;
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// and a shape is selected the instant it is drawn, so grabbing a corner
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// has to work right then, without a detour through the select tool to
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// resize the thing you are still looking at.
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//
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// It cannot be confused with drawing. A handle is a 9 px square that
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// exists only while something is selected; nobody aims at one by
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// accident, and Escape drops the selection if the space is wanted back.
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const handle = e.target?.closest?.(".handle")?.dataset?.handle;
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if (handle && this.selected) {
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const a = this.model.annot(this.selected);
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const ov = a && this.strip.overlayFor(a.page);
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if (a && ov?.viewport) {
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const view = this.strip.views.get(a.page);
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const r = view.pv.div.getBoundingClientRect();
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const [hx, hy] = ov.toPdf(e.clientX - r.left, e.clientY - r.top);
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this.drag = {
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kind: "resize", uid: a.page, id: a.id, handle,
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x0: hx, y0: hy, orig: structuredClone(a), from: boundsOf(a),
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cx: e.clientX, cy: e.clientY, moved: false,
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};
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e.preventDefault();
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return;
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}
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}
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const hit = this.strip.pageAt(e.clientX, e.clientY);
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if (!hit) return;
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const ov = this.strip.overlayFor(hit.uid);
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if (!ov || !ov.viewport) return;
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if (TEXT_MARKUP.has(this.tool)) return; // let the browser select text
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const [x, y] = ov.toPdf(hit.vx, hit.vy);
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if (this.tool === "select") {
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const id = e.target?.closest?.(".mark")?.dataset?.id || null;
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// Double-click is detected here rather than from a `dblclick` listener.
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// Selecting a mark calls preventDefault() on the pointerdown, and that
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// suppresses the compatibility mouse events the browser would otherwise
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// synthesise a dblclick from — so the native event never arrives.
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const now = Date.now();
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const double = !!id && this._lastClick?.id === id && now - this._lastClick.t < DOUBLE_CLICK_MS;
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this._lastClick = id ? { id, t: now } : null;
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this._setSelected(id);
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if (!id) return;
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e.preventDefault();
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if (double) {
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const a = this.model.annot(id);
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if (a?.kind === "text") { this.host.editText?.(id, null); return; }
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}
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this.drag = { kind: "move", uid: hit.uid, id, x0: x, y0: y,
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orig: structuredClone(this.model.annot(id)), cx: e.clientX, cy: e.clientY, moved: false };
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return;
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}
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if (this.tool === "text") {
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this.host.editText?.(null, { uid: hit.uid, x, y });
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e.preventDefault();
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return;
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}
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if (this.tool === "signature") {
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this._placeSignature(hit.uid, x, y);
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e.preventDefault();
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return;
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}
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// Drawing tools: start a drag with a live preview.
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this.drag = { kind: this.tool, uid: hit.uid, x0: x, y0: y, x, y,
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pts: this.tool === "pen" ? [[x, y]] : null,
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cx: e.clientX, cy: e.clientY, moved: false };
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e.preventDefault();
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}
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onMove(e) {
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const d = this.drag;
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if (!d) return;
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const ov = this.strip.overlayFor(d.uid);
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if (!ov || !ov.viewport) return;
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const view = this.strip.views.get(d.uid);
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if (!view) { this.drag = null; return; }
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const rect = view.pv.div.getBoundingClientRect();
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// A drag that wanders off the page stays on it. Marks outside the page
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// box are invisible in any PDF reader, so letting one be drawn there
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// would only produce something that disappears on save.
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const cx = Math.min(Math.max(e.clientX, rect.left), rect.right);
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const cy = Math.min(Math.max(e.clientY, rect.top), rect.bottom);
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const [x, y] = ov.toPdf(cx - rect.left, cy - rect.top);
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d.x = x; d.y = y;
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if (!d.moved && Math.hypot(e.clientX - (d.cx ?? e.clientX), e.clientY - (d.cy ?? e.clientY)) > MIN_DRAG) d.moved = true;
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if (d.kind === "move") {
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const a = this.model.annot(d.id);
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if (!a) return;
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// Live and un-journalled; the whole gesture is committed once on release
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// so undo steps back over the drag, not over each mouse move.
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Object.assign(a, translatePatch(d.orig, x - d.x0, y - d.y0));
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d.moved = true;
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this.strip.refreshOverlay(d.uid, d.id);
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return;
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}
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if (d.kind === "resize") {
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const a = this.model.annot(d.id);
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if (!a) return;
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// Always mapped from the ORIGINAL geometry, never from the last frame,
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// so a drag back to where it started restores the mark exactly.
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if (d.handle === "p1" || d.handle === "p2") {
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Object.assign(a, d.handle === "p1" ? { x1: x, y1: y } : { x2: x, y2: y });
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} else {
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const uniform = d.orig.kind === "text" || d.orig.kind === "signature";
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const to = resizeBox(d.from, d.handle, x - d.x0, y - d.y0, { uniform });
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Object.assign(a, scaleToBox(d.orig, d.from, to));
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}
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d.moved = true;
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this.strip.refreshOverlay(d.uid, d.id);
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return;
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}
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if (d.kind === "pen") { d.pts.push([x, y]); }
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this.strip.setPreview(d.uid, this._previewAnnot(d));
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}
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onUp(e) {
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// A handle drag is finished here whatever tool is armed. Without this the
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// text-markup tools would return on the line below and strand a resize
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// half-done: applied to the live mark, never journalled, and with
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// this.drag still set so the next press behaves oddly.
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const inFlight = this.drag;
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if (!(inFlight && inFlight.kind === "resize") && TEXT_MARKUP.has(this.tool)) {
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this._commitTextMarkup();
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return;
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}
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const d = inFlight;
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this.drag = null;
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if (!d) return;
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this.strip.setPreview(null, null);
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if (d.kind === "move" || d.kind === "resize") {
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const a = this.model.annot(d.id);
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if (!a || !d.moved) { this.strip.refreshOverlay(d.uid, this.selected); return; }
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this._commitLiveEdit(a, d.orig);
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this._setSelected(d.id);
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this.host.onChange?.();
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return;
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}
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const a = this._previewAnnot(d, true);
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if (a) {
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const made = this.model.addAnnot(a);
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this._setSelected(made.id);
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} else {
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this.strip.refreshAllOverlays(this.selected);
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}
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this.host.onChange?.();
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}
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// A live drag mutates the mark in place so the screen keeps up. To land it
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// on the undo stack as ONE step, put the original back and re-apply the
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// result through the model.
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_commitLiveEdit(a, orig) {
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const after = structuredClone(a);
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Object.assign(a, orig);
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const patch = {};
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for (const k of Object.keys(after)) {
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if (k !== "id" && k !== "page" && k !== "kind") patch[k] = after[k];
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}
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this.model.moveAnnot(a.id, patch);
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}
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// The mark a drag currently describes. `final` rejects degenerate ones so a
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// stray click does not leave an invisible zero-size rectangle behind.
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_previewAnnot(d, final = false) {
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const common = { page: d.uid, color: this.color, width: this.width };
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switch (d.kind) {
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case "pen": {
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if (final && d.pts.length < 2) return null;
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return { kind: "pen", ...common, pts: d.pts.slice() };
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}
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case "arrow": case "line": {
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if (final && !d.moved) return null;
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return { kind: d.kind, ...common, x1: d.x0, y1: d.y0, x2: d.x, y2: d.y };
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}
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case "rect": case "ellipse": case "redact": {
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const b = normBox(d.x0, d.y0, d.x, d.y);
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if (final && (b.w < 2 || b.h < 2)) return null;
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if (d.kind === "redact") return { kind: "redact", page: d.uid, ...b };
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return { kind: d.kind, ...common, ...b, fill: !!this.fill, opacity: this.fillOpacity ?? 0.25 };
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}
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default: return null;
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}
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}
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// ---- text markup --------------------------------------------------
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// Take the live selection's client rects, drop them onto whichever page each
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// one sits on, and convert to user space. A selection spanning a page break
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// therefore produces one mark per page, which is also what the PDF format
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// wants. Highlight, underline and strikeout differ only in `kind`.
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_commitTextMarkup() {
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const kind = this.tool;
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const sel = window.getSelection();
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if (!sel || sel.isCollapsed || sel.rangeCount === 0) return;
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const byPage = new Map();
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for (let i = 0; i < sel.rangeCount; i++) {
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for (const cr of sel.getRangeAt(i).getClientRects()) {
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if (cr.width < 0.5 || cr.height < 0.5) continue;
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const hit = this.strip.pageAt(cr.left + cr.width / 2, cr.top + cr.height / 2);
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if (!hit) continue;
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const ov = this.strip.overlayFor(hit.uid);
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if (!ov || !ov.viewport) continue;
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const r = this.strip.views.get(hit.uid).pv.div.getBoundingClientRect();
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const [ax, ay] = ov.toPdf(cr.left - r.left, cr.top - r.top);
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const [bx, by] = ov.toPdf(cr.right - r.left, cr.bottom - r.top);
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const box = normBox(ax, ay, bx, by);
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if (box.w < 0.5 || box.h < 0.5) continue;
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if (!byPage.has(hit.uid)) byPage.set(hit.uid, []);
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byPage.get(hit.uid).push(box);
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}
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}
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if (!byPage.size) return;
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let last = null;
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for (const [uid, rects] of byPage) {
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last = this.model.addAnnot({
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kind, page: uid, color: this.color,
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opacity: kind === "highlight" ? 0.38 : 1,
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width: kind === "highlight" ? undefined : Math.max(0.8, this.width * 0.55),
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rects: mergeRows(rects),
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});
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}
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sel.removeAllRanges();
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this._setSelected(last ? last.id : null);
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this.host.onChange?.();
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}
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// ---- stamps -------------------------------------------------------
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/** Place a new text mark, or rewrite an existing one, as one undo step. */
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placeText({ uid, x, y }, props) {
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if (!String(props.text || "").trim()) return null;
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const a = this.model.addAnnot({
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kind: "text", page: uid, color: this.color, x, y,
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size: props.size, text: props.text, bold: !!props.bold, italic: !!props.italic,
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});
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this._afterStamp(a);
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return a;
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}
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updateText(id, props) {
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const a = this.model.annot(id);
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if (!a) return null;
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if (!String(props.text || "").trim()) { this.deleteSelected(); return null; }
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this.model.moveAnnot(id, {
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text: props.text, size: props.size, bold: !!props.bold, italic: !!props.italic,
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});
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delete a._w; // width changed; let the renderer re-measure
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this._setSelected(id);
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this.host.onChange?.();
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return a;
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}
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async _placeSignature(uid, x, y) {
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let sig = this.host.signature();
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if (!sig) {
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sig = await this.host.openSignaturePad();
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if (!sig) return;
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}
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const w = SIG_WIDTH_PT;
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const h = w * (sig.aspect || 0.34);
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const a = this.model.addAnnot({
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kind: "signature", page: uid, color: this.color === "#ffd400" ? "#1a1f2b" : this.color,
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width: 1.6, x, y: y - h, w, h, strokes: sig.strokes,
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});
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this._afterStamp(a);
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}
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// Drop back to select with the new mark live, so it can be nudged, resized
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// or deleted straight away and a second click does not stamp a duplicate.
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_afterStamp(a) {
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this.host.selectTool?.("select");
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this._setSelected(a.id);
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this.host.onChange?.();
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}
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/** Bounds of the current selection, for the status line. */
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selectedBounds() {
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const a = this.model.annot(this.selected);
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return a ? boundsOf(a) : null;
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}
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}
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// Client rects for a text selection come one per text run, so a single
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// highlighted line arrives as a dozen slivers. Merging the ones that share a
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// baseline turns them back into one band per line — fewer objects in the saved
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// file, and no seams where two slivers overlap at 38% opacity.
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function mergeRows(rects) {
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const rows = [];
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for (const r of rects.slice().sort((a, b) => b.y - a.y || a.x - b.x)) {
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const row = rows.find((q) => Math.abs((q.y + q.h / 2) - (r.y + r.h / 2)) < Math.min(q.h, r.h) * 0.5);
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if (!row) { rows.push({ ...r }); continue; }
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const x0 = Math.min(row.x, r.x), x1 = Math.max(row.x + row.w, r.x + r.w);
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const y0 = Math.min(row.y, r.y), y1 = Math.max(row.y + row.h, r.y + r.h);
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row.x = x0; row.w = x1 - x0; row.y = y0; row.h = y1 - y0;
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}
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return rows;
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}
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