Ships Pithos (the s3d control panel) as a built-in extension: the dock menu opens it in a tab served from a loopback port, and "Stop s3d" shuts the gateway down. Generated by Pithos/scripts/build-theseus-addon.mjs. yaml is vendored under vendor/yaml/lib rather than node_modules/ or dist/, because Theseus git-ignores both and a clean-worktree release build would otherwise ship the add-on without its only dependency.
49 lines
2 KiB
JavaScript
49 lines
2 KiB
JavaScript
// Where s3d keeps its config and data on each OS, mirroring the lookup in
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// s3d's cmd/s3d/main.go (configSearchPaths / applicationDirectoryOS) so the
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// GUI and a hand-run `s3d` always agree on which instance they are touching.
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import fs from 'node:fs';
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import os from 'node:os';
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import path from 'node:path';
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export function defaultDataDir() {
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switch (process.platform) {
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case 'win32': return path.join(process.env.APPDATA || path.join(os.homedir(), 'AppData', 'Roaming'), 's3d');
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case 'darwin': return path.join(os.homedir(), 'Library', 'Application Support', 's3d');
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default: return '/var/lib/s3d';
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}
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}
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export function configSearchPaths() {
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const paths = [];
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if (process.env.S3D_DATA_DIR) paths.push(path.join(process.env.S3D_DATA_DIR, 's3d.yml'));
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switch (process.platform) {
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case 'win32': paths.push(path.join(defaultDataDir(), 's3d.yml')); break;
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case 'darwin': paths.push(path.join(defaultDataDir(), 's3d.yml')); break;
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default: paths.push('/etc/s3d/s3d.yml', '/var/lib/s3d/s3d.yml');
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}
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return paths;
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}
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// The config file this GUI manages: an explicit S3D_CONFIG_FILE wins, then the
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// first existing search path, then the first search path (created on save).
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export function resolveConfigPath(explicit) {
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if (explicit) return path.resolve(explicit);
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if (process.env.S3D_CONFIG_FILE) return path.resolve(process.env.S3D_CONFIG_FILE);
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const candidates = configSearchPaths();
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return candidates.find((p) => fs.existsSync(p)) || candidates[0];
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}
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const EXE = process.platform === 'win32' ? 's3d.exe' : 's3d';
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// Binary lookup: explicit path, S3D_BIN, the vendored copy next to Pithos, then PATH.
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export function resolveBinary(explicit, vendorDir) {
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const tries = [explicit, process.env.S3D_BIN, vendorDir && path.join(vendorDir, EXE)].filter(Boolean);
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for (const p of tries) if (fs.existsSync(p)) return path.resolve(p);
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for (const dir of (process.env.PATH || '').split(path.delimiter)) {
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if (!dir) continue;
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const p = path.join(dir, EXE);
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if (fs.existsSync(p)) return p;
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}
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return null;
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}
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