Two things the shipped 0.5.0 got wrong:
- `.empty { display: flex }` overrode the plain `[hidden]` attribute the
init flow sets after the image draws, so the "Loading capture…" pill
stayed visible on top of the finished capture. Global rule
`[hidden] { display: none !important }` takes it out.
- Tool bar was left-aligned; older editor iterations grouped the drawing
tools / swatches / widths / undo-redo in the centre of the bar, which
read better in a narrow sidebar. Adds `.toolbar { justify-content: center }`;
the topbar's back / max / sound / name / save / copy stay edge-anchored.
Version bump so the OTA update endpoint picks it up on the next tick.
Two problems the old editor kept hitting:
- __pending drain race: opening the editor a second time (refresh, back-and-
forth navigation) found the storage entry already consumed and bailed to
a blank canvas silently.
- Cross-origin img loading: editor.html at file:///…/addons/screenshot/
loading a scratch PNG at file:///…/addons-data/ counts as cross-origin
under Chromium's file-URL policy; setting crossOrigin="anonymous" made
the load fail outright.
Rebuilt editor v2:
- Load path is idempotent: silentmode.invoke("getBytes", {name}) → addon
reads the scratch file and returns a data URL. No __pending drain, no
cross-origin trickery — data: URLs are same-origin and never taint the
canvas, so getImageData / toBlob keep working.
- Two-canvas model (#base + #over, over is pointer-events:none) so live
previews don't cost a full re-composite per mousemove.
- Tools: cursor, arrow, rect, ellipse, pen, text. 6 swatches, 3 widths,
undo / redo (25-deep). Copy + Save at the top bar. Back and Maximize
buttons in the same top bar so navigation controls stay reachable when
the toolbar wraps at narrow widths.
- Keyboard: A/R/O/P/T select tool, Esc = cursor, Ctrl+Z/Shift+Z undo/redo,
Ctrl+S save, Ctrl+C copy.
- Toast surface for save/copy/error feedback.
Sidebar panel gains a direct raw-save path so the user can copy or save the
capture without entering the editor:
- Two-row actions: [Copy] [Save] on top, [Discard] [Edit] below.
- Copy uses navigator.clipboard.write(ClipboardItem); Save uses
<a download> with a Blob URL — same path Chromium's will-download
tracker already handles, so the file lands in Downloads and the chip
updates like any other save.
Inline "clear all" confirmation replaces the native confirm() — the old
system-modal opened over the tab area (out of the sidebar's visual
context) and looked like Windows 95. Now a compact red strip appears
under the Recent header with Cancel / Delete buttons.
Sounds + a sound-on/off toggle in both surfaces:
- Web Audio oscillator-synthesized (no .wav shipped): shutter click on
capture, two-tone bloop on copy, descending pair on discard/back,
ascending triad on save.
- Preference stored in silentmode.storage under "soundOn" (default on),
shared between the panel and the editor.
Simplifications:
- Dropped the addon's "arm" onMessage handler (superseded by getBytes).
- Manifest capabilities: sidebar-panel + capture-tab (no open-tab,
no toolbar-menu).
Bundled but not shipped — parent session handles the OTA sign + push.
Two follow-ups on the light-mode acid work:
1) Every hardcoded #d6ff3d and rgba(214,255,61,X) in the browser
chrome and every addon panel now goes through var(--acid), so the
light-mode BCH-teal (#0AC18E) takes effect everywhere — not just
where var(--acid) was already used. Hex-with-alpha (#d6ff3d55 etc.)
converts to color-mix(); rgba() converts to rgb(from var(--acid)…)
for the same alpha with the current --acid hue. Chromium 128+
supports both. Files touched: chrome / settings / error / home /
approval / bchwallet / siawallet / screenshot (html + css).
Screenshot editor.js's #d6ff3d stays — that's the drawing colour
swatch, not UI chrome.
2) The Theseus button (.logo) and update chip (.upchip) become dark
BCH-navy chips (#253A49 background, #F8FDFF text) in light mode.
Previously the .logo hardcoded #d6ff3d text on a bright-acid tint —
invisible on a light toolbar. The dark chip stands out and gives
the light theme a distinct accent using the BCH secondary from
whybitcoincash.com's palette.
Two related visibility fixes:
1) Light-mode --acid → #0AC18E (Bitcoin Cash brand primary, from
whybitcoincash.com's palette per user). Direct swap from #088A66
(darkened variant) to the on-brand primary. Applied across chrome /
settings / error / home / approval / messages / bchwallet /
siawallet / screenshot editor. Dark mode's #d6ff3d is unchanged.
2) User-Agent no longer includes 'theseus-navigator/<ver>' or
'Electron/<ver>' tokens. Cloudflare's WAF was returning HTTP 503
'Service Unavailable' to any request carrying those (verified
directly against whybitcoincash.com — same URL, same headers, only
the UA differed; plain Chrome UA got 200, Theseus UA got 503).
Strip both tokens via a stockChromeUA() helper called from
applyAcceptLanguage(), which whenReady already invokes at boot.
Standard practice: Brave, Vivaldi, Slack all do the same.
Verified via CDP: navigator.userAgent now reports
Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36
(KHTML, like Gecko) Chrome/130.0.6723.191 Safari/537.36
— indistinguishable from stock Chrome.
Prior light-mode --acid was #3a5c00 (dark olive-green) — legible but
off-brand. The Bitcoin Cash brand primary is #0AC18E (a teal-leaning
green already used in bchwallet's --bch variable). Darken it a step to
#088A66 for AA text contrast on white (~5:1) while staying in the BCH
family — the light-mode accent now reads as "Bitcoin Cash green,
darkened for legibility" instead of an arbitrary olive.
Applied across every chrome page + addon panel that carries the light
override (chrome / settings / error / home / approval / messages /
bchwallet / siawallet / screenshot editor). Dark mode's #d6ff3d
untouched.
Previous #4d7300 (0.3.10) was still too light against actual white
backgrounds — several tint fills (rgba(214,255,61,X)) and unpatched
addon panels were making the effective color feel bright green. Two
fixes bundled:
1) Bump --acid in every top-level page's light-media block from
#4d7300 to #3a5c00 — same hue, ~7:1 contrast on #ffffff (was ~5.5:1).
2) Add the missing light-media --acid override to the addon panels
that were still resolving to #d6ff3d: bchwallet/panel.html,
siawallet/panel.html, and screenshot/editor.css (was #b4e024, now
#3a5c00 to match).
Dark mode unchanged. Tint fills (rgba backgrounds at low alpha) still
stay as-is — at 8–15% opacity the specific hue barely matters and the
darker foreground now dominates.